| Gimme
Some Skin Easily create unique brands for your media by Stephen Schleicher Producer |
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Lay it out in GoLive In this example I have three QuickTime movies, so I dragged in two other video and audio tracks from the QuickTime tab of the Objects window. In addition to adding the tracks you will also need to load the video and audio into those tracks. Layering in the GoLive timeline works like layers in a traditional QuickTime movie. The bottom most layer in the timeline is actually the uppermost layer in the QuickTime movie. It might also be helpful to rename each of the layers so you do not get confused. Since I have three segments, I named them Segment 1, Segment 2, and Segment 3, to match the segment buttons I will be adding shortly. The next step is to load the television.pct image created earlier, and place it in the first layer of the timeline (the backmost layer in QuickTime). Don't forget to actually load the image. For some reason, images loaded into a QuickTime movie in GoLive want to resize themselves to the size of the movie file and not maintain their pixel aspect. You will need to manually resize the image to the correct dimensions. Also, when a picture track is added, it only loads as a single frame. By changing the duration to the length of the entire movie, it will make sure this layer is visible at all times. By clicking on the Layout tab, position the three movie layers to fit inside the black screen region of the television screen. You will notice that each of the movie layers is of different lengths. When segment one is over, it will reveal the layer underneath, which happens to be the television.pct layer, which has the prompt to go to the next layer. Now you may be wondering, why I placed each QuickTime segment on top of one another instead of sequentially. When I encode DMN TV in one long show, the viewer must wait until the show loads before they can jump to a later segment. By stacking the movies on top of one another, the viewer has immediate access any of the segments. The last layer to add is the Sprite layer. Place the sprites on the bottom most layer of the timeline (the top most layer of QuickTime), and position the sprite layer in Layout. Transparency will need to be added as well so you can see the layers underneath. By default the background should be black, so set that as the transparent color and you should be good to go. Again, to make sure the sprites are available at all times, change the duration to match the length of the movie. Read
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